Thursday, July 29, 2010

Update: Shoryuken Edition

Update

So despite all the excitement around StarCraft II I have not yet forked over cash to experience Blizzard's latest offering, I'm gonna wait a little bit and pick it up at a later date. I did however pick up two new games and download PSN+'s latest offering, Critter Crunch. 

The first game I picked up is from my 2008 backlog ... FarCry 2. Although the mainstream gaming press seemed to show a distaste for Ubisoft's open world game, the critical press has held a strong appreciation for this overlooked gem. I'm about 6 hours in and so far the game is quite impressive despite its flaws, the game captures the feel of a harsh African region ravaged by conflict, the game also never breaks first person yet still manages to make you feel the momentum of movement similarly to Mirror's Edge and Killzone 2 and unlike Fall-Out 3 in which it feels as if you are sliding along ice.The game does have its issues however there are situations where I'd be driving for 10 - 15 minutes only to die and have to drive the distance all over again, and NPC animations are robotic looking which kind of goes against the attempt at portraying an emotional story of human struggle. 

I also picked up Super Street Fighter IV, this years upgrade to last year's fighting game rebirth. As someone who thinks it is a game design sin to force people to unlock characters in a fighting game by playing single player, SSF4 solved my one complaint about SF4 and added a set of new features that made the game more than worth the $40 price tag. If you like fighting games there is no better game in my opinion on the market (I haven't tried BlazBlue yet). 

Critter Crunch is a neat little puzzle game that I picked up from PSN+ this week. The game is a quirky mix of the match of many puzzle game types coupled with a cutesy art style, that results in an enjoyable experience. My favourite mode is the Puzzle Mode that throws away the time restraint and allows your brain to do some serious thinking.

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