Sunday, August 30, 2009
Saturday, August 29, 2009
Update: Saturday August 29th
I was super busy for the last week or so and while most people are playing Arkham Asylum and Shadow Complex I've had every console off and havent found time to play much.
I downloaded the NHL 10 demo and well it's still NHL. I really like Hockey and will buy NHL 10 no matter how it turns out but I was kind of disappointed with the lack of changes. From what I've seen and heard the biggest changes are fighting, board-play, post-whistle scrums and Be a GM mode. Board-Play and the post whistle scrums are perfect and i've been waiting for them for a few years. The fighting system is a bit clunky in my opinion and I'd have preferred button controls over stick controls. Although i haven't played be a GM mode from what I've seen it's just Dynasty Mode + Be a Pro mode. One thing that still pisses me off is the defensive play, for those who don't play hockey a good defense-men will almost never be beat 1 on 1, and for sure no NHL player would be beat on an 1 on 1. But in NHL games defense is so frantic and hard to control you can't line up a guy, you can't force a guy towards the boards and you can't really prevent a guy from hanging out in front of your goalie all things that are really easy and necessary in hockey.
On the other hand however I do not like MMOs. I never tried Warcraft or Everquest and the only one I've ever really gotten into is Runescape which is widely considered MMO 4 n00bs. But lately I've gotten really excited for The Old Republic. I always kinda liked the Star Wars movies but i really like the fiction which is why i always liked KOTOR 1 & 2. I really want to get into TOR and will probably be picking it up when it comes out.
Im probably going to play as a bounty hunter because who hasn't wanted to be Jango Fett but im debating whether or not to play as a Sith ... im sorry i just noticed how Nerdy i sound ... oh well ...

Sunday, August 23, 2009
Webcomic of the Week

To check out more comics from NerfNow visit
Side Note: I added some widgets (fish,hamster...) all credit goes to aBowman.com check it out its a real cool site
Update: Sunday August 23rd
First you have to pick a faction but since its a beta the only factions available were RAVEN and VALOR, i picked RAVEN despite the fact i was disappointed to not see S.V.E.R. and began customizing my character which was actually kind of cool. It reminded me of MGSO in the way you could customize your character. I made my guy and hoped in a match and the first thing I noticed was that the controls were very Call of Duty like except for the fact you crouched with triangle. I began to walk along with my squad (the squad system is very well implemented) and noticed only one person in the match was wearing a headset a problem which plagues many PSN games. I walked forward wondering where the enemy was because all i saw was my own teammates and noticed that there were only 32 people in my match very disappointing since i was excited for the 256 feel. I died quite a few times before i got the hang of the game and started picking guys off. The re-spawn system was very well implemented as players spawn in waves so that you always start in a group. I wasn't quite sure what my objective was and how i was supposed to go about doing it all i saw was a point on the map i was supposed to head to, i assume this is something that i'll get used to the more i play. Once i got the hang of it the match ended and i had to shut off my PS3 since i had other things to do but i feel it is the type of game ill get the hang of over time. I really saw the potential in the game and ill probably give my thoughts when i get some more time to play.
My flash game 'bank robbery' is nearing completion. It's my first attempt at a flash game or any game for that matter and i'm having alot of problems. At the moment the brunt of the game is finished but i'm working on putting some sort of score system in place and a timer but have run into some very noobish prolems i'll post it somewhere if i finish it
In other news don't expect to much news in the coming days since im working this week and wont have much time to game i may check in and submit the review of Fallout 3 that is nearing completion but im not making any promises.
Until next time ... >>>\/<<<
Thursday, August 20, 2009
Review: Killzone 2
REVIEW
KILLZONE 2
8.7/10
In videogames mankind is always under attack from one of two things, Nazis or Aliens. The only thing I could think of that is worse than getting attacked by Nazis or Aliens is being attacked by both and Killzone takes those two videogame clichés and combines it into one Mega-Cliché that for the most part is my favourite part of the game. The Helghast, the enemy race that you oppose throughout the game, both look badass and are far more interesting that your ISA counterparts. Here is where the game suffers; Killzone 2 suffers from Gears syndrome a trend that is becoming all too common in videogames. In Killzone 2 you take the role of Sev a generic soldier given the responsibility of defending the Human race. Your squad mates are all super macho meatheads that spew out words that would make an avid church goers cry. All the characters are so flat you can’t really sympathies with them and honestly if any of them die you don’t really care. Killzone 2 is a futuristic world war 2 shooter that is short on story although there is a much larger Killzone fiction that you have the option of reading that the game directs you to read online on the Killzone 2 website, a nice touch that gives players the option of going deeper into the narrative if they want to without slowing down the action.
Where Killzone 2 excels is in its game play and presentation. The controls take a bit of getting used to for those who are used to the controls of the like of Call of Duty and Halo. In comparison to other shooters Killzone 2 is a lot heavier in terms of movement and things like turning around or rushing around corners are a calculated risks since reaction time is much slower than other FPS. Also things like reloading and throwing grenades leave you vulnerable for long periods of time which adds a layer of strategy I don’t think of while playing most other games, you will probably find yourself reloading every time you get a chance to breathe. The biggest game play mechanic that Killzone 2 adds is the inclusion of a cover system. The cover system is a welcome mechanic that lets you hide behind cover to recover damage rather than retreat out of the action like you do in many other FPS.
Saying Killzone 2 is a good-looking game is an understatement. Killzone 2 boasts great graphics and great art style. Large explosions and bullets flying everywhere make for great set pieces that really make you feel like you amidst a much larger war. My only gripe with the game is like many games lately the environments are mostly all different shades of brown and gray and although the game offers a solid variety of environments most share the gray and brown theme. The opening cinematic shows great use of colour and lighting that you don’t see very often in the actual game and really had me hoping for more.
Killzone 2 is an first person shooters that in my opinion falls short of what it could’ve been story wise but delivers on it’s mechanics and presentation and delivers a great experience that is sure to make you go wow at least once or twice. It is non-stop testosterone driven action that doesn’t fail to capitalize on its many intense action set pieces.


